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The Type-32 Rapid Assault Vehicle, more commonly identified as the Ghost by the UNSC, is the Covenant's standard reconnaissance and rapid attack vehicle.

Overview & Background[]

The Ghost is a one-person gravity-effect vehicle primarily used in a reconnaissance and close infantry support or rapid attack role. Known for its speed and maneuverability as well as its near silent anti-gravity propulsion system, the Type-32's use in the field by the Covenant is varied but can adjust very quickly and easily for any role required at any moment. From a design standpoint, the Type-32 RAV is more akin to an aircraft rather than a ground vehicle.

The Ghost has two sections. The forward fuselage section contains the energy weapon, anti-gravity propulsion, imaging, control, and guidance systems as well as its fuel and two "wings." The second section is the cockpit, which is connected to the fuselage by a ball joint. This ball joint aids the pilot in maneuvering the vehicle when in use. The pilot is seated in front of a large holographic display console which displays the controls and status of the vehicle. Because the Ghost lacks any type of actual viewing window, the largest display on the display console is the video display screen, which shows a wide angle view of what is in front of the vehicle as well as display a targeting heads-up-display. The vehicle is controlled as much by weight distribution as it is by steering by use of two joysticks

The vehicle is armed with two linked forward-firing plasma cannons. These plasma cannons serve as automatic anti-infantry weapons, running on only a small power source. The Ghost's hull is plated with a ceramic armor composite that is resistant to limited amounts of small arms fire and shell fragments. Some variants prior to 2532 were fitted with energy shield generators for added protection from damage.

The Ghost is propelled by a form of anti-gravity engine known as a Boosted gravity propulsion drive, allowing the Ghost to skim above the ground while it is activated. This drive is visible as a bright, fluorescent area of blue energy emanating from the underside of the Ghost. This form of propulsion can accelerate the vehicle very rapidly, reaching speeds of up to 60 kilometers per hour, and up to 90 kilometers per hour when using the boost. By running on its power source and fuel, the Ghost can travel a distance of approximately 950 km or 590 miles before needing to be refueled.

Gameplay Information[]

Advantages[]

  • When the player presses the spacebar (or whichever button the player assigned) the front end of the Ghost will lift up. This can be useful in certain situations.
  • Incredibly fast and nimble, being able to evade enemy fire with ease.
  • Dual plasma cannons can deal with light and even heavy infantry.

Disadvantages[]

  • The pilot is exposed, meaning that infantry weapons can kill the pilot
  • Vulnerable to anti-armor weapons and explosives

Developer Information[]

TBA

Trivia[]

  • Like the Phantom, Wraith, and Spirit, the Ghost is named after a spiritual being.
  • Early on in SPV3. The Ghost originally had the boost function like the mainline games. This was removed due to difficulty of controls.

Gallery[]


vde Covenant vehicles in SPV3
GhostShadow (Fuel Rod)Wraith (Anti-AirFuel RodAnti-Personnel)Banshee (Interceptor)Shade (Fuel RodAnti-Personnel)PhantomSpiritCCS-class BattlecruiserORS-class Heavy CruiserCAS-class Assault Carrier
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